9 #include "push_button/app_push_button.h"    10 #include "config/hal.h"    40     volatile uint16_t retval = 1;
    72     volatile uint16_t retval = 1; 
    73     static uint16_t press_cnt = 0, release_cnt = 0;     
    74     static bool pre_pressed = 
false, pre_long_press = 
false;
    94     else if ((!SW_USER_Get()) && (pushbtn->
status.bits.
pressed)) {
   113     else if ((SW_USER_Get()) && (pushbtn->
status.bits.
pressed)) {  
   155     volatile uint16_t retval = 1;
 volatile uint16_t long_press_delay
Number of call cycles until a "long press" switch event is triggered.
 
volatile uint16_t(* event_pressed)(void)
Function pointer to user function triggering a LONG_PRESS event.
 
volatile uint16_t(* event_long_press)(void)
Function pointer to user function triggering a LONG_PRESS event.
 
volatile uint16_t debounce_delay
Number of call cycles until a switch event is triggered.
 
volatile struct PUSH_BUTTON_STATUS_s status
Status word of the switch object.
 
volatile bool long_press
Bit 13: Indicates if switch has been pressed for a longer time.
 
volatile bool sw_event
Bit 0: Event bit indicating a state has changed (cleared automatically)
 
volatile uint16_t(* event_btn_up)(void)
Function pointer to user function triggering a RELEASE event.
 
volatile bool pressed
Bit 14: Indicates if the button is pressed or not.
 
volatile bool enabled
Bit 15: Enables/disables the Switch button object.
 
volatile uint16_t(* event_btn_down)(void)
Function pointer to user function triggering a PRESSED event.